MusicComponent¶
This component add music to game object.
Editor¶
In the editor, you can change music by selection or drag and drop, volume, if is currently playing and if it loops.
Script¶
Variables¶
game_object: Object which own this component (GameObject)
engine: Utility class to control the game (Engine)
music: Current music (string)
volume: Current volume from 0 to 100 (integer)
play: True if is current playing (boolean)
loop: True if it loops (boolean)
Functions¶
No public function in this component.